Monday, January 21, 2013

Warrios of Chaos - New Rules Rumours


Some rumours from The Last Chancers Club, often found on Wargaming Ireland, a plethora of new Warriors of Chaos rumours via Chamber of the Evershosen:

  • Khorne is now hatred not frenzy.
  • Forsaken are core with M6 .
  • Ensorcelled blades are now an upgrade 
  • New monsters are rare, expensvie (200+ points) and fill an already overcrowded slot.
  • WoC sorcerors now seem to have access to Shadow, Metal, and Death. Supposedly, you have to mark up a sorceror (so undivided would be gone), and they then get access to one of the book lores, or spells from that mark. It works out as Nurgle/Death, Slaanesh/Shadow/ Tzeentch/Metal.
  • Slaugherbeast is rare, can apparently use the Chaos Lord's WS under certain circumstances. (It's bound to his will, might be similar to the old crown of command - It's NOT a mount) Gorebeast Chariot is special.
  • Mutalith is rare, Skullcrushers stay rare.
  • Forsaken are apparently core.
  • Ensorcelled Weapons might be an upgrade instead of standard.
  • Nurgle: Lore Attribute is (I assume after successfully casting a spell) that on a roll of 6 on a D6 the caster's Wounds and Toughness is increased by 1 until the end of the game. The signature spell can be cast on Nurgle's holy number and is a flame template which causes a wound after a failed toughness test. No mention of it being treated as breath weapon, so it might not be usable in close combat.
  • Tzeentch: For every 6 you rolled when casting a spell, you generate a power dice for the caster on a roll of 6 on a D6. So Irresistable Force at least grants you two power dice before you go boom.
  • Slaanesh: Your Attacks, Initiative and Weapon Skill are increased by one until the end of the next magic phase.

1 comment:

  1. The Tzeentch one is weak. Unless you get the dice after the boom of the miscast then it will be ok otherwise you will probably lose those dice when you miscast.

    ReplyDelete

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