This project I’m working on needs a leader. A wight king, to be exact. There were many candidates, but in the end I picked this tall gent, a Heartbreaker undead lord from the 90s, sculpted by Chaz Elliot. As you can see, compared to his bony minion, he’s a fairly big mini, and a fine Oldhammer era commander for the host. His sword was missing its grip and pommel, so I picked out a new one. (I since found the original, irritatingly.)
Paint-wise, Melchior got the same treatment as my other wights, bar the white fur ruff and the glowing orb. The orb was my first time using fluorescent paint, and it was a bit of a learning curve. I think I’m getting the hang of it.
Melchior is a creature driven by sinister purpose. A towering wight lord of terrible aspect, made more awful still by the enormous sword he carries, the wight blade known as Absolution. This weapon passes harmlessly through the innocent, but wrenches the souls from the guilty. These shades are then bound to Melchior's magical phylactery, the Cweartern. There they dwell until such time as Melchior calls on them to perform some service, or until he deems their penance concluded.
Melchior is no cruel warden, but is unrelenting in his righteous castigation of the wicked. If one could get close enough to listen, one might hear him quietly admonishing his ghostly charges on the errors of their ways.
So that's our champion of justice ready to lead this bony minions. More rattlebones soon.

