Showing posts with label Games Workshop. Show all posts
Showing posts with label Games Workshop. Show all posts

Wednesday, November 13, 2019

Undead - Markus Vellen & Gert the Hood


Tonight my final two recruits for my undead Warcry warband join the ranks. Markus Vellen, wight, and Gert the Hood, lowly skeletal spearman. Markus is another of Gary Morley's legendary wights, while Gert is yet another Bob Olley, though not one you see about too much.


Look at that helmet. Pure metal.

I used the same technique on Markus that I used previously on Einar Haugen. Again, contrast paint made painting the black armour a breeze. I spent more time on his cloak than on his entire suit of plate. The green-tinted axe and red cloak give him a little more jazz, and there's a purple pouch in there too someplace.


I used the ever handy Typhus Corrosion on the hem of the cloak to weather it a little. There's a wee spider on the base too, if you can make it out. 


Gert is a simpler fellow, though he did get a spider too. As with all things Olley, his ragged hood and tunic led me down many a merry path. I found myself painting bone as cloth twice. Never underestimate a Bob. 

With these two complete, I now have a full Warcry warband ready to Harryhausen it all over the Eightpoints. Of course, I'll be adding some more members as the warband grows. A nice big undead beastie maybe. 


As you can see, there's a distinctly Deadite flavour to this warband. Three spear armed skeletons, three with sword and shield, a skeleton captain, two grave guard with wight blade and shield, one with great weapon, a seneschal and a necromancer make up the starting band, the Swords of Dreux.

Thursday, October 17, 2019

Undead - Einar Haugen, Wight


I'm still enjoying painting the living dead at the moment, so today I present the wight Einar Haugen of the Order of Dust.

I've had this fellow since he was first released back in the 90s. He was one of eight spectacular wights sculpted by Gary Morley. Each of them looks like an undead warlord in it's own right. I needed a couple of wights for my undead warband, so that seemed like a good opportunity to finally paint them up.

The Hateful Eight. Also, check out that vampire.

This was also my first outing with the new Games Workshop contrast paints. My own take on contrast is to integrate it into my existing way of painting and see how it fits in. I wanted the wights to have black iron armour, and having seen a very helpful tutorial from Tyler Mengel on black armour, I set to work.

I've found painting black armour a bit of a challenge in the past. Priming with Leadbelcher spray, I applied two coats of Black Templar paint mixed 2:1 with contrast medium. Contrast medium is a must have when using the new paints. It opens up so many more options to control the translucency of the paint. The effect of the black over metallic was to give the armour a black, oily, metallic sheen. Something that I'm not sure I could have achieved by simply drybrushing over black. I am very much sold on the contrast paints as another arrow in my painting quiver.


I also used Nazdreg yellow to tint areas to look more gold/brassy. Again, this saves me a lot of time without any loss in quality, and that, my disciples, is the painting grail. With washes of red, yellow, brown or green you can add rust, verdigris and filth to further tint the metals. So, with 90% washes and an all over drybrush of Mithril Silver the metal is done. It took about half the time I would have expected.


The wight blade took a little more thought. Several glazes of Waywatcher Green and heavier washes of Scorpion Green mixed with Lahmian Medium built up the colour. I wanted it to look like the metal was suffused with the magic of the wight blade rather than glowing. Again, a drybrush of Mithril Silver over the top finished it off.

Einar here is the first wight from my latest version of the Order of Dust. Their ancestors fought in ranks through several editions of Warhammer, but now it is time to pass the banner to a new iteration of the Order.

You can rest now grandad, I'll take it from here.

My next wight will be hot on the heels of Einar, and has a helmet any undead king would die for. Again.

Saturday, April 7, 2018

Shadespire - Sepulchral Guard Finished


These lads were supposed to be deep in the heart of battle at this moment, but life sometimes makes plans without consulting us, so instead I found myself with the time to take some photos of my finished Sepulchral Guard. The last three I painted were the Warden, Champion and Prince of Dust.


The Warden is a cool looking skeleton. I love his pose, the armoured boots, the fur, the shield, all suitably epic. That cloak in particular is mightily heroic. I painted him in two parts so I could get at his armour, shield and cloak. There was no way I could have levered my brush into some of those crannies without severe mental damage. As a grognard, I was not raised with all these holes in cloaks and super dynamic poses. My undead had to rank up, by Nagash!

I'm not really a fan of assembly after painting, it's always a risk. This time though, he went together just dandy. Look at that cloak though, what a sculpt.


The second of these final three was the Prince of Dust. Less detailed than the Warden, the Prince is still a great mini. The slightly askew jaswbone is a nice touch, it makes him look like a bit of a madman. I reckon he's the skeleton that charges in with the high pitched scream, Harryhausen style. This guy was also painted in two parts so I could get at his shield and cloak.


The final of the three is the Champion. The goth of the group. He's got that art nouveau thing going on with the pointed helm, tall elegant broadsword and flowing cloth. He was also painted in two parts, and was a true bastard to put together after.


You know, I've been at this miniature painting lark for a long time. Over thirty years. I like to think I'm a bit of a veteran. I know a few things. Like how to dry fit parts, I know how to do that. I shaved the plug on this guy before I started painting so that it would fit nice and easy after I'd finished painting both parts. Did it? No. It did not. It did not.

So, with the plug half way in I think 'I'll pull it out, shave it some more and go again.' Nope. No budging. I did scrape the paintwork trying too. The only thing for it was to push it and hope it moved far enough. By the grace of the Gods, it did. Not perfectly though, it left a gap of two or so millimetres where the hand joins the wrist. Some glue (glue on painted parts, good Christ) and I held that sucker tight for about five minutes. More paint damage. With the parts finally together I repaired the damage to the paint and hit him with a fresh coat of varnish. A close call.


With the Champion defeated that was the warband complete. I'm pretty happy to have a Shadespire warband ready to go, and I fancy doing another in the near future. Skaven perhaps, maybe even Stormcast. They're such great little painting projects. Before that though, I think I'll have a crack at some terrain for blocked hexes. I have lots of ruins and statuary that's crying out for use in something like Shadespire ruins.

Next up though, something from the circus.

Wednesday, March 28, 2018

Shadespire - Petitioners and the Harvester


I'm back working on the sepulchral guard for Shadespire now that the Shadow Dragon Tong project is finished. I really like these minis. Most of the Shadespire models are cracking, though the sepulchral guard and the skaven are probably my favourites.

I've finished the petitioners and the harvester. As with a lot of the modern GW sculpts, you really have to consider sub assemblies or buy magic brushes to get at some of the parts. None of the lads above had to be painted that way thankfully, but the other three require sub assemblies for painting.


The harvester is a fairly simple model, though his half cloak makes me a little uneasy. It's like watching someone walk about with a vest on but no underpants. For all his simplicity though, he's a really nice sculpt. Super delicate though, as most of the sepulchral guard are.


This petitioner is half the job, but trying to paint his hips and the underside of his rags is a bit fiddly. 'Nobody will see them!' you say. I know. I know. The wee gravestone is cool though. I added a little ivy to it for the craic.


The second petitioner is a bit more meaty, painting wise. He has furs, leather, cloth, metal and bone. I added a couple more quick steps to my rust technique and it turned out well I think. The fur I painted as wolf pelt. I might do the same on the warden. (I see I've missed the leather strap on his sword. Goddammit. Back to the painting table with you sonny.)


I have the prince, warden and champion on the desk at the moment. They are little more involved than the fellows I've done thus far, but the sub assembly approach should help. I have a little over a week to get these finished before they step into battle for the first time. Some serious painting sessions ahead.


Tuesday, February 13, 2018

Shadespire - Petitioner 1


So, I've painted a model I bought only recently. What? Crazy! Surely the sky, surely it is falling. I've been quite enamoured by Shadespire, and I love the Sepulchral Guard set. They're amazing miniatures. This is the first model from the faction, a lowly petitioner. I used my tried and tested bone technique on him, and use my ages bronze recipe from my terracotta warriors on his shield and sword hilt. The hit of green from the bronze sits nicely with the orange/red rust and on his tattered, what? Loincloth? Shorts? Baggy trousers?

The base is already sculpted, so I just added a few old leaves.

Painting this guy has me wanting to get the rest of the set on the table. You gotta be careful assembling and cleaning though, this guy is quite fragile with all his thin parts. With Legions of Nagash out too, jeez, well, undead have always been a cherished faction of mine. Once the book arrives it'll be hard to resist getting a warband together. For now though, I'll paint this guy some mates for Shadespire.



Tuesday, December 2, 2014

Curse of the Limited Edition - Gouging

Good luck.
It's been quiet here on the mumblings of late. I've not had anything of worth to say, really. Which is odd, as there's a hell of a lot going on. The end times rolls on. I've just finished Glottkin (not to worry, no spoilers) and have started into Khaine. I'm loving it thus far, but I've been quiet here as I feel I need to absorb it all before commenting. Games Workshop's frenetic release schedule is giving the commentators little time to review before the next release. Poor us.

Anyway, onto the topic of the post. It's become ever more apparent over the last couple of months as limited edition this and limited run that has been released, that folks are more than willing to snap up multiple copies of these limited items and sell them for many times the original price. I saw copies of Khaine on ebay for hundreds of euros before it was even released. Cards for both the lore of undeath and the end times spells are going for at least triple the original price.

My question is, so what?

Now, personally speaking, I don't think this is cricket. You should only be allowed one of any limited item at the store or in your cart. I'd feel a bit of an arse buying ten and selling them on for huge profit. BUT, I don't agree with giving folks who are doing it a bollicking on social media either. If you disagree with gouging, ban it from your page/blog/site/shop or write a post, but personally I don't think name-calling on Facebook is the way to go, despite my personal feelings. In fact, I managed to snag a set of end times cards this morning, (no smugness intended) and was told one copy only. Bravo. That's the way to do it.

There is another side to this. Folks aren't forced to buy these things. Also, if I was after a chaos dwarf juggernaut I'd expect to pay hundreds of euros. Not that I would. But these sellers aren't lambasted. One reason I imagine is these sellers didn't buy 20 juggernauts the day they came out to resell them later that day for triple the price. But it's a point.

Prepare to shell out.
I'd be super interested in what the good folks out there think on this. Is it fair game, or fair play for the frenzied rush to snag the end times releases?

Wednesday, February 5, 2014

New Dwarves - Thwoppa Thwoppa!

So the new dwarves are getting toward the week two releases, most eminent of which are the gyrocopters. This is going to be the marmite release for the range, methinks. Here's the images, courtest of Plastic Krak.



 As you can see there are two variants, the smaller gyrocopter and the larger gyrobomber. My first impressions of the model was not positive. The bright colour scheme and the curved hull made the copter look very modern. However, once I saw the side view, the blades and detail, I warmed to them very quickly. I think painting them as metal or wood would make a huge difference to the look of the thing, but then, fantasy helicopter? It's always going to look a bit weird, and frankly it's one of the few remaining humorous models left in warhammer to remind us that this game once had it's tongue firmly planted in it's cheek.



The smaller copter looks like a wee angry bee, and I like it. The Da Vinci style mechanisms are lovely, and the pilot is super groovy with his flying googles and jacket. It would almost make a man want to play dwarves.

Below is the new runelord and iron breakers. They are really very nice indeed. I can see dwarf fans all over having a little cry over how handsome the new dwarves are. The thing about these new dwarves is that they are such a leap forward they make the existing dwarf range look like badly dressed cosplayers. A new warriors/thunders set is now badly needed.


Monday, February 3, 2014

White Dwarf & Warhammer Visions #1


So White Dwarf and Warhammer Visions dropped last weekend to be scrutinised by the gaming public for any signs of weakness or deformity. It seems more than a few advocate they be abandoned on the side of Mount Taygetos already. I would not be among this group, and here's why.

It's certainly in vogue to bash GW products at any and every opportunity. Those that do so do it with a frothing zeal akin to a medieval flagellant. It's a special kind of hate. Not that such venom is without grounds, and there are also those who are less rabid and give negative yet considered opinions, but we won't go into that today. Today we talk about the new magazines from Games Workshop.

White Dwarf weekly
I found this to be an enjoyable read. It's 32 pages featuring new models, books and such, paint splatter, Jervis Johnson's delightful ramblings, a high view tyranid article, rules for Belegar Ironhammer, designer's notes on the new dwarves and various little tit-bits such as ask Grombrindal, paint tips and readers model of the week. The new 'Sprues and Glue' article, focuses on the assembly side of things and had some nice tips such as storing your plastic glue upside down to stop it drying out in the nozzle. There are no in-depth articles on the best strategies for tyranids in hardcore tournament play, and let's be frank, there never will be. White Dwarf is generally not aimed at the long-standing player or modeller. It's a light read about what's getting released this week and a few other bits and bobs, but I like the weekly format and it enables GW to be a little more agile with their releases.

I am fervently hoping we'll see new rules and scenarios in this magazine regularly. If Belegar is included in the dwarf book I would be most put out, but I have a feeling he will be. I'd love to see a new beastman unit one week, a new scenario the next, then maybe a vampire counts special character. That kind of thing would make me quite the happy gent. Fingers crossed, but so far, so good.

Warhammer Visions
I was a little perplexed at the reaction to this one. At a huge 230 pages it's a big momma. There are hobby articles, a battle report, the fantastic armies on parade, some ads it must be said, but mostly pages and pages of miniatures. This has provoked a storm of disappointment from the net. I chuckled pretty hard at one review. The commentator turned the pages like a man folding used toilet paper, disgust oozing out of every word. "Look!! Look at it!! It's all miniatures! Loads of photos of miniatures! I've seen this one before! See!! It's a zoom shot from two pages ago!!! (okay, that's a little lame, granted) This magazine is worse than Hitler!!! YeeaaaaaaaagggghhhH!!!" Okay, maybe he didn't use those EXACT words, but you get the jist.

I'm primarily a hobby guy, and a magazine that presents me with over 200 pages of minature porn every month is a good, good thing. All the deliciousness of the best GW miniatures from around the world without even having to trawl the net. I don't think we'll get a good feel for the magazine until next month though, as there is a lot of re-hash of the tyranids from last month. I do worry about the target audience too, it's appeal is primarily to the modellers and painters, many of whom already have access to the better miniature painting websites and may not feel the need to buy it.

But for me, as long as I keep seeing stuff I've not seen online already, I'm in, for now. I do like to pour over an actual magazine, call me old fashioned. It's a bit pricey, for sure, but I'll give it a go to see how it develops.

So there you have it. A tentative thumbs up from me on both counts. I may be an army of one.

Wednesday, January 15, 2014

New White Dwarf Official


It's official, Games Workshop have released information on the new White Dwarf Weekly & Warhammer Visions magazines here. I'm particularly intrigued by the mention of games rules in WD weekly. As for the visions magazine, it sounds sumptuous. Fingers crossed.

Here's the blurb:

White Dwarf magazine goes weekly!

Saturday 1 February sees the birth of the new, weekly, White Dwarf magazine.

Saturday 1 February sees the birth of the new, monthly, Warhammer: Visions magazine.

Yes, that’s right. We’ll be launching two new magazines on the same day, Saturday 1 February.

White Dwarf, now weekly.

From Saturday 1 February, White Dwarf will be available each and every Saturday exclusively in your local Games Workshop store, Independent Stockist and at games-workshop.com

White Dwarf will contain everything that’s new and exciting in the hobby that week, from news and information on all the week’s other new releases, to new columnists, interviews, painting, modelling, game rules and much more. And the price? The same as a pot of your favourite Citadel paint.

Warhammer: Visions, now monthly.

Warhammer: Visions will be available on the first Saturday every month in your local Games Workshop store, Independent Stockist, games-workshop.com and local newsstands in the UK, Europe and Australia.

Warhammer: Visions is a completely new monthly magazine, also from the White Dwarf team. It’s unlike anything we’ve ever done before and this super high-quality visual feast weighs in at a whopping 236 pages, each and every month.

Just 17 days to go and counting.

After months of planning and hard work, we’re really excited to be able to share this news with you. We were overwhelmed by all the support and feedback you gave us last time we relaunched White Dwarf back in September 2012 (and by your emails and photos that you send us every day – please keep them coming), and we’re even more excited by what we’ve got coming up for you in 2014.

If you can’t wait for Saturday 1 February and want to know more, then your local Games Workshop store manager has more info…

Friday, January 10, 2014

The White Dwarf Falls


After 37 years, White Dwarf appears on the stands for the final time this January. Still technically a rumour, but enough sources have confirmed it that it's pretty much a certainty. This one blindsided me, I can tell you. I've been reading White Dwarf since issue 95, so it's been a monthly staple of my gaming world for 27 years. It's like a pair of comfy slippers or your favourite mug. How White Dwarf has slipped in content over the years is old news to anyone reading this. But back in the day it was agog with great articles, scenarios, rules and other gamery info.

Even the odd freebie. I still have the outhouse from one magazine that gave away a free card stock building. Observe.

I declare this terrain piece re-named the White Dwarf memorial outhouse.
I don't hate White Dwarf now though. There's still a lot of very pretty pictures, and the odd interesting article or battle report, but admittedly it's not got a lot of meat on it's bones if I'm totally frank. That said, I'm a little choked up at the thought of it vanishing.

The Dwarf that started it all. The 3rd edition release issue. To say I was instantly hooked would be something of an understatment.
So, what will be filling the void left by the dwarf? Games Workshop are due to make some manner of announcement tomorrow, but according to those in the know we'll get a new monthly magazine called Warhammer Visions which will weigh in at a hefty 190 pages of predominantly hobby content, all for the princely sum on €9, and will be available much as White Dwarf was, in newsagents etc. That does sound good, but well, we'll see. The name Warhammer Visions conjures the image of airbrushed fantasy art rock album covers for me. It's not got the pathos of White Dwarf, that's for damn sure.

The second publication will be White Dwarf Weekly (probably), featuring new releases and what else I'm not sure. This will be €3.20. I'm kind of stumped as to what this magazine will be like, and weekly? In any case, it will be available only from independent retailers and GW stores. White Dwarf weekly kicks off February 1st.

So, farewell oh White-Bearded one, you've given me a lot of joy down through the years. Safe journey to the halls of the ancestors. Now, if you'll excuse me I'm off to wallow in a pile of really old White Dwarf magazines.

Sniff. Excusemeivegotsomethinginmyeye.

Tuesday, October 29, 2013

White Dwarf - November 2013


I don't normally review White Dwarf, but this month there's so much in it that I'm looking forward to that I think it's worth it.

The dark elf second wave breaks this month, which has to be one of the most comprehensive race reboots GW have done since the dark eldar. I think the range look great, there's a lot of nods to the older ranges of dark elves, and the new units, especially the warlocks, look fantastic. I can see myself using those sisters of slaughter heads for something in the future too. Great cultist heads, methinks.


The thing that really gets me interested this month though, is the warhammer expansion, Triumph & Treachery. Multi-player, with a deck of back-stabby game event cards and an interesting victory mechanic in the form of  coin counters could be very good. There's also access to mercenaries, 100 points for every 500 points in your army, I believe. I do like that even if you're allied with another player, only the player with the most coins can win. Fingers crossed that this is a decent expansion to the game.

Another exciting release are the new Special Effects Paints. Two rust types, verdigris, gore, a type of crackle paint and a glossy pus paint are the choices. I'm quite eager to try these. At the moment I mix my own flavours of rust, gore and verdigris, so I'm pretty keen to see how these rate. I'm also interested in crackle paint, as I think it has a multitude of uses, from cracked paintwork to shattered armour.

There's a Triumph and Treachery battle report to show off the new expansion,and it does look a lot of fun. For the painters, there's a lot of eye candy in this issue, as well as an article on the new effects paints. All in all, a pretty good issue for the warhammer player and hobbyist.

Tuesday, June 12, 2012

Wishful Thinking - Top 10 Most Wanted

Having seen Thantsants top 10 most desired Citadel miniatures on Somewhere the Tea's Getting Cold, I decided to mull over my own list of the miniatures I most covet from the mists of time. I thought though, I'd include series of miniatures as well as individuals. Here we go! Oh, and thanks to all the folks whose images I may have pilfered a bit.


10.  Jes Goodwin - Hrothyogg, Ogre Captain. (C23 ogres)
I'm not an ogre player, but I've always loved this ogre. If I did play ogres, this would be my tyrant, hands down. Plus Jes Goodwin is one of my favourite sculptors.




 
9. C100 Space Marines
Not fantasy, but I've a mild impulse to build a squad of these venerable old space marines.I loved Rogue Trader, and they remind me of it a lot. I have five or six, so we'll see.




8. Zoats
I don't know why I like zoats. But I do. I'm currently hunting for one to use in storm of magic games.








 
7. Kevin Adams - Citadel Orcs
You want character? You won't find better than the goblinoids of Kevin Adams, specifically the Citadel  ranges of the 1980s. The GW orcs of today are cool, but the 80s orcs, these are the real deal. One of my long term army goals is to build an orc & goblin army from this range. I have some few, but many more are still out there...

6. Realm of Chaos Chaos Thugs
Ah, realm of chaos. What a great time to play chaos. The chaos miniatures of the time were, and are, fantastic. I loved the thug models with the crazy armour, random mutations and general madness.





5. Original Krell, Mikael Jacsen & Heinrich Kemmler
This trio have long eluded me. I have pretty much every undead miniature Citadel ever released, but these lads still manage to stay out of reach. Want.



 
4. Chaos Dwarf Hobgoblins 
1990's chaos dwarf hobgoblins. I need a stack of these, and boy are the pricey. Easy enough to come across, if one has the cash. So far I've had to skirt around ebay picking off stragglers. Still, getting there.



 
 3. Night Horrors
Citadel night horrors. Now we're talking rare. There are still a handful of these that I haven't managed to acquire, and one or two I've never even seen for sale. Sigh.





 
2. Chaos Dwarf Ass Cannon
Yes, the infamous asscannon. I would simply love one of these for my chaos dwarf army. The look on folks faces would be utterly priceless. Sadly, this is as rare as hen's teeth. Were you to put a gaggle of chaos dwarf enthusiasts into a room with one of these things, blood would flow for possession.




1. The Chaos Dwarf Juggernaut
The big one. I doubt I'll ever own this rarest of models, and the prices it commands put it well out of reach, but one can dream.


Thursday, March 15, 2012

Games Workshop - New Paints in April?


So, the long vaunted new paints from GW are almost upon us, in April, it seems. The new ranges will be base, layer, shade, dry, glaze, texture and technical. That's a lot of types. I wonder will it be something akin to the Foundry paint system, where the paints come in sets of three — shade, base colour and highlight? I'm very curious as to how the system is designed to work, and if the existing range will have some manner of conversion chart to the new one so if you're half way through an army and run out of liche purple you're not just going to have to eyeball it.

I will miss the old names and paints though, a single tear might be shed for chaos black and skull white as they amble off to join their discontinued brothers, such as tentacle pink...

Here's the info and list as it stands, taken from Stahly's Tale of Painters:
  • 144 colours are in.
  • lots of renaming of colours, nothing is leaving.
  • All in different catagories now, Shades (washes) bases, layers, glazes (thin washes) and textures.
  • Prices are staying the same.
So it sounds to me like the main thing GW is doing is reorganizing the line to make it more clear which paints/washes/etc are designed to be used in what situations.
  • There are 144 paints (the current line is only 73), so the range is doubling in size.
  • Broken down into Bases (foundations), Layers (normal colours), shades (washes), Dry (essentially goopy paint for dry brushing), Glaze (thinned washes for easier blending), Texture (sand + colour) and Technical (liquid green stuff).
  • Bottles are not changing.
  • Every color is renamed, there will be a white dwarf with a comparison guide released. Blood red is now wild rider red, ultramarine blue is Calgar blue, skull white is white scar etc etc. There is a big expansion in the greens. There are pinks again, and more purple.
  • Foundation white!! Named Ceramite White
  • New how to paint book that includes a 90 minute DVD
  • Mega paint set available year round now, but is super expensive apparently. Prices are apparently the same (for now).

BASES
Ceramite White
Averland Sun
Jokaero Orange
Mephiston Red
Khorne Red
Naggaroth Night
Daemonette Hide
Kantor Blue
Macragge Blue
Caledon Sky
Stegadon scale green
Incubi Darkness
Caliban Green
Waaaagh! Flesh
Castellan green
Death world forest
Zandri dust
Steel Legion Drab
Bugmans Glow
Ratskin Flesh
Mournfang brown
XV-88
Rhinox hide
Dryad bark
Mechanicus standard grey
Celestus grey
Abaddon Black (the only black in the range)
Rakarth flesh
The fang
Screamer pink
Leadblecher (metal)
Balthasar Gold (metal)
Screaming Bell (metal)
Warplock brown (metal)


LAYER
White Scar
Yriel Yellow
Flash gitz yellow
Troll slayer orange
Fire dragon bright
Evil sunz scarlet
Wild Rider red
Wazdakka red
Squig Orange
Xereus Purple
Genestealer Purple
Warpfiend Grey
Slaanesh Grey
Alaitoc blue
Hoeth blue
Altdorf guard blue
Calgar blue
Teclis blue
Lothern blue
Sotek green
Temple guard blue
Kabalite green
Sybarite green
Warpstone glow
Moot green
Warboss green
Skarsnik green
Loren Forest
Straken green
Nurgling green
Elysian green
Ogryn camo
Ushabti Bone
Screaming skull
Tallarn sand
Karak stone
Cadian fleshstone
Kislev Flesh
Bestigor flesh
Ungor flesh
Skrag brown
Deathclaw brown
Tau light Ochre
Balor brown
Zamesi brown
Doombull brown
Tuskigor fur
Gorthor Brown
Baneblade Brown
Dawnstone
Administratum grey
Eshin grey
Dark reaper
Thunderhawk blue
Skavenblight dinge
Stormvermin fur
Ulthuan grey
Pallid wych flesh
Russ grey
Fenrisian grey
Pink horror
Emperors Children
Ironbreaker (metal)
Runefang steel (metal)
Gehennas gold(metal)
Auric Armour(metal)
Hashut Copper(metal)
Sycorax Bronze(metal)
Brass Scorpion(metal)
Runelord Brass(metal)

SHADES
Casandora Yellow
Fuegan Orange
Carroburg Crimson
Druchii Violet
Drakenhof Nightshade
Coelia greenshade
Biel-tan green
Athonian camoshade
Seraphim Sepia
Reikland fleshshade
Agrax earthshade (Devlan Mud)
Nuln Oil

DRY
Praxeti White
Hexos palesun
Kindleflame
Lucius Lilac
Etherium blue
Skink blue
Hellion green
Underhive ash
Eldar Flesh
Tyrant Shell
Terminatus stone
Longbeard grey
Changling pink
Necron Compound
Golden Griffon

GLAZE
Lamenters yellow
Waywatcher Green
Guilliman blue
Bloodletter

TEXTURE
Mourn Mountain snow
Stirland Mud
Blackfire Eath
Astrogranite
Armageddon Dust
Lustrian Undergrowth

TECHNICAL
Lahmian Medium
Ard coat
Imperial Primer
Liquid Green stuff

Wayland Games

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