The miniature hails from Macrocosm Games, and I've added some extras to his gangly frame, such as the armour on his upper arms, which hail from some unknown ogre kit. I bought a job lot of ogre bits a few years ago and it's one of the best source for handy parts I have, I dip into it constantly. Some savage orc arrows in his chest, and a vulture from the giant kit whispering into where his ear used to be, and he was good to go.
I also added a dead knight to his base to give him a bit of scale. That knight was one of the very first miniatures I ever owned, and has been waiting for some paint for ooo... 35 years or so?
Next I added some wee gravestones, the odd few scraggly branches (bless that dryad kit) and a toppled statute to finish off the spooky vibe.
The painting on this fellow followed my usual undead recipes, though I continue to experiment with dead flesh. The giant still has meat on his hands for some reason. Maybe he moisturized. I did use some contrast paints to glaze the leather under his coif, and the branches at his feet. I'm still slowly working contrast into my techniques, it's mighty stuff.
So, here's the background on the Momentous Mori:
Morbius the liche is notoriously sentimental, and has many pet projects that he refuses to abandon. The Momentous Mori is one such experiment. The giant is not the remains of one monster, but rather an assembly of bits and pieces. The creature is given animus by flickers of soul-stuff woven together by both Amun and Morbius, but somewhere along the line they seemed to have created an entirely new soul. While the battle-knowledge that was embedded in the beast's being made it terrible foe, when not required to hew apart mortals with it's rusty cleaver, the giant could be found pointing up at clouds, trying to play with animals and following Amun or Morbius around like a child.
Morbius found this adorable.
So it is that the Momentous Mori is a favourite among Morbius' creations, and so woe betide the wight or wraith who upsets the beast by not playing 'throw the skulls' or 'chase the direwolves' with the massive construct.
A towering achievement!
ReplyDeleteThanks! You could say it's a high point.
DeleteWow, that's impressive! He has a towering menace feeling that makes him so scary! Really nice job.
ReplyDeleteThanks Suber. He has a kind of simian vibe with the long arms and teeth, it gives him a little extra something I think.
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